MEKA
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| Latest Version: | — | ||
|---|---|---|---|
| Release Date: | 1998-10-10[1] | ||
| Company: | N/A | ||
| Development Status: | Abandoned | ||
| Publication Status: | Published | ||
| Developer(s): | Joakim Möller, Lance Ewing, Peter Kelly | ||
| Interface: | CLI | ||
| Language: | C | ||
| Open Source: | Open | ||
| Source Availability: | Yes (included in download) | ||
| License: | None | ||
| Type: | Interpreter | ||
| Relevant Engine: | AGI | ||
| Platform: | DOS | ||
| Localization: | English | ||
| Website: | www.agifans.com/ | ||
A.K.A.
- MEKA
Description
Joakim Möller, Lance Ewing, and Peter Kelly's M.E.K.A stands for Möller, Ewing, and Kelly Adventure and has been developed by AGI hackers Joakim Möller, Lance Ewing and Peter Kelly using DJGPP and the Allegro library to run under MS-DOS. It has support for both v2 and v3 games, and some routines from MEKA have been reused in Sarien, specifically the LZW decompression routines and modified picture decoding routines.
Features
Requirements
Version History
Development Status
Further development of M.E.K.A. has been abandoned.
Usage
Working name for an AGI interpreter based on the work done by J. Moller, L. Ewing, and P. Kelly, thus the name M.E.K.A. (A is Adventure). These three formed the AGI group and did the bulk of the initial investigation but we have since been grateful to the others who have joined the team in a practical way.
Copy MEKA.EXE to your AGI game's folder.
CD to that folder and run MEKA from the DOS command prompt. If you get the following error:
Load Error- No DPMI
copy CWSDPMI.EXE to the same directory and run MEKA.EXE again.
Options
Download
Download from here:
File:MEKA(wSRC).zip (ZIP file) [325 KB] (includes source)
Known issues
- None known
Credits
Legal
M.E.K.A. was released with no license.
References
- ↑ From the program's Source files
Also See