Imported SCI How To Pages: Difference between revisions
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* [[Operators]] | * [[Operators]] | ||
* [[Placing Inventory Descriptions in a Text Resource]] | * [[Placing Inventory Descriptions in a Text Resource]] | ||
* [[PostBuild]] | * [[PostBuild]] | ||
Revision as of 14:39, 28 April 2025
- AddToPic()
- Adding 'Look' On Right Click
- Adding Troflip's alt Debugging
- Adding a real-time game clock to the status line
- Arrays as Object Properties
- Automatic Doors
- Boolean Expressions
- Checking Whether An Inventory Item Is Owned By A Room Or Actor
- Death Handler
- Determining Location of Mouse Cursor
- Dispose All Scripts
- Fixing F2 (ToggleSound) Issue with Companion
- GAME.SH
- Game Won Message
- Generic Keypad Class
- Get and Use Specific Keyboard Keys
- Give the ego footstep sounds
- Goto Statements
- Graphical health meter
- Gravity Simulation in SCI
- How to Keep Your gTheSoundFX from iInterupting gTheMusic
- Ignoring Control Lines
- Inline If Statements
- Leveraging The Text Resources Further
- Looking with the right mouse button
- Manipulating the Parser - Part 1 - 'Complex' Nouns
- Manipulating the Parser - Part 2 - Addressing Actors
- Minimum Vocabulary To Compile Template Game
- Moving a Prop from Inventory to Room
- Operators
- Placing Inventory Descriptions in a Text Resource